#include <GUIEventAdapter>
◆ TouchPoint() [1/2]
osgGA::GUIEventAdapter::TouchData::TouchPoint::TouchPoint |
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◆ TouchPoint() [2/2]
osgGA::GUIEventAdapter::TouchData::TouchPoint::TouchPoint |
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unsigned int | in_id, |
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TouchPhase | in_phase, |
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float | in_x, |
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float | in_y, |
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unsigned int | in_tap_count ) |
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◆ id
unsigned int osgGA::GUIEventAdapter::TouchData::TouchPoint::id |
◆ phase
TouchPhase osgGA::GUIEventAdapter::TouchData::TouchPoint::phase |
◆ tapCount
unsigned int osgGA::GUIEventAdapter::TouchData::TouchPoint::tapCount |
float osgGA::GUIEventAdapter::TouchData::TouchPoint::x |
float osgGA::GUIEventAdapter::TouchData::TouchPoint::y |
The documentation for this struct was generated from the following file: